Tails (SSF2)

Tails is a new starter character in Super Smash Flash 2. He was added to the game in Version 0.7. His sprites are custom-made and are based on his appearance in modern games such as Sonic Colors, Sonic Generations, and Sonic Lost World. His moveset includes a compilation of moves from Sonic the Fighters, Sonic Battle, and Tails' Adventure.

Tails is currently ranked 46th on the tier list for Version 1.3.1.2 of the game. He has generally fast attacks with minimal recovery time, giving him a strong combo game while making him hard to whiff punish. His Energy Ball is a solid, slow-moving projectile that can break shields very easily and can be used, alongside Remote Robot, to establish free stage control while potentially setting up for combos on-hit. He has multiple jumps and dives forwards with Airlift, giving him a decent horizontal recovery. He can also eke out some cheesy KOs by airlifting characters offstage. He also has the ability to cancel his Spin Dash, giving him a pseudo-wavedash that can travel across the entire stage.

However, Tails is lightweight, has very low midair jumps, and lacks a proper recovery move, making him extremely vulnerable to edgeguarding, especially if a meteor smash is involved. In turn, he struggles to KO, as all of his strong moves have difficult KO setups and are impractical for fishing with in neutral due to the tight spacing and positioning required to hit with them. He also suffers from a unique mechanic whereby his normal landing lag increases with every midair jump he takes, making him especially easy to punish if he spends too much time in the air.

Overall, Tails' crippling flaws and lack of strengths nearly invalidate him as a character, leaving him to rot near the bottom of the tier list.