Yoshi (SSF2)

Yoshi is a veteran starter character in Super Smash Flash 2. He was officially added to the game in Version 0.8. His sprites are custom-made and his appearance, moveset, and audio is taken directly from Super Smash Bros. Brawl.

Yoshi is ranked 35th on the tier list for Version 1.3 of the game. he has good damage racking ability, decent combo potential, and great KO moves in all of his smash attacks and neutral air. He has a good air game with great air speed, solid aerials, and the ability to double jump cancel. Yoshi's recovery is also unique, with the highest double jump in the game by far coupled with a small intermittent jump with his Egg Toss. His double jump has knockback resistance, allowing him to use it to break out of combos or punish the opponent with a followup aerial, reversing the state of the game in his favor. He also has a shield that does not shrink when it takes damage, making him immune to shield poking.

However, Yoshi's recovery is highly polarizing due to the lack of a proper recovery move, giving him a very low chance of making it back to the stage if his double jump is unavailable. Due to his size and weight, he is also vulnerable to chain-grabs and true combos, while the delayed acceleration on his double jump gives his opponent more viable followup options as long as the attacks are strong enough to break through his double jump armor. Yoshi struggles to KO somewhat due to his weak combo finishers, forcing him to rely on throwing out moves in neutral to secure stocks.

Yoshi's weaknesses slightly outnumber his strengths, leaving him at the bottom of mid tier.