Sheik (SSF2)

Sheik is a veteran starter character in Super Smash Flash 2. She was revealed on the final day of APEX 2013 alongside and officially debuted in Version 0.9a later that month. Her sprites are custom-made and are based on her appearance in Super Smash Bros. Brawl, though her moveset is primarily based on Super Smash Bros. Melee while incorporating some elements from Super Smash Bros. for Nintendo 3DS and Wii U.

Sheik is currently ranked 12th in the tier list for Version 1.3.2 of the game. She has a very fast dash speed, giving her a great ground game, dash dance, and tech chasing ability. She has an amazing grab game and can effectively chain grab a good portion of the cast for extended periods of time. She has great frame data that lends itself well to stringing together combos, while her sweet-spotted up smash, down smash, forward air, sweetspotted back air, up air, and Bouncing Fish are all solid KO tools, giving her a strong overall punish game. She also has her Needle Storm, a very fast-moving transcendent projectile that can rack up damage very quickly if the opponent isn't careful.

However, Sheik has a slow air speed and a recovery move that travels a very short distance, is somewhat slow, and has an awkward intangibility window, leaving her quite vulnerable when knocked offstage. She also has a high short hop, which makes air approaches difficult in general. Her weight is on the lower side, yet her falling speed is above average, making her vulnerable to combos and leading to early KOs. She sometimes experiences difficulties with KOing her opponent outside of edgeguarding them, as her KO confirms stop working at higher percentages, forcing her to rely on fishing for forward airs or up airs.

While she has been surpassed by several other characters in terms of viability due to her nerfs, Sheik's strengths are nothing to scoff at, leaving her near the bottom of top tier.