Mega Man (SSF2)

Mega Man is a pseudo-veteran starter character in Super Smash Flash 2. He was officially added to the game in Version 0.5b using his classic Mega Man 7 sprites, but was given a total visual and moveset overhaul in Beta 1.0 in an attempt to make him more closely resemble his counterpart in Super Smash Bros. for 3DS and Wii U. Approximately half of his moves are taken from that game, while the other half are based on his original moveset.

Mega Man is currently ranked 26th on the tier list for Version 1.3.1.2 of the game. He has a strong array of projectiles, including a frame 1 Mega Buster and a long lasting multi-hitting Water Wave, giving him excellent stage control and frame trapping capabilities. He can also cancel Mega Buster into Beat Call, allowing for instant followups with any aerial for solid mixup or combo potential. His forward tilt, up tilt, down smash, back air, up air, and fully charged Mega Buster are strong KO moves in their own right. He can also apply extra pressure with Crash Bomber, forcing opponents into shield or otherwise putting them into undesirable positions because of its ability to detonate on-command.

However, Mega Man suffers from weak mobility and relatively slow close-range attacks, making it difficult to fend off fast characters that can close the distance. His recovery move is very slow, covers a short horizontal distance, and has no active hitbox other than the shots he can fire while using it, leaving him wide-open to edgeguards. His projectile-heavy game also suffers considerably due to the game's generous perfect shield mechanics, making it easy for any character to reflect his attacks back at him. His combo game is rather weak, as most of his attacks deal too much knockback to reliably link into each other. This also results in a lack of KO confirms, forcing him to rely more on hard reads to close out stocks.

Mega Man is considered to be a difficult character to fight against, but with enough flaws to make things fair and balanced if his opponent has the necessary matchup knowledge to exploit them. As such, he sits squarely in mid tier.