Link (SSF2)

Link is a veteran starter character in Super Smash Flash 2 who first appeared in Version 0.4 of the game. His sprites are custom-made and are based on his appearance in Super Smash Bros. Brawl. His moveset is largely taken from the same game with a few minor changes, such as his dash attack from Super Smash Bros. for 3DS and Wii U and his unique Bomb Arrows.

Link is currently ranked 1st in the tier list for Version 1.3.1.2 of the game. He has a highly flexible and effective zoning game due to his array of projectiles at his disposal, including arrows, Bombs, and his Gale Boomerang. These tools give him a very strong, non-committal edgeguarding game as well. For a character who specializes in zoning, he also has a great close-range game due to the presence of many strong, safe, disjointed attacks that can rack up an excessive amount of damage within a short period of time, such as up tilt and up smash, or KO opponents at surprisingly low percentages, such as forward air, up air, down air, forward smash, and down smash. His survivability is also quite high due to his above average weight, high falling speed, and his recovery move, Spin Attack, covering a good distance while being notoriously difficult to edgeguard, especially when extended with bombs.

However, his weight and fall speed also make him susceptible to combos and chain-grabs while limiting his ability to recover from semi-spikes. His mobility is sluggish and his frame data is not the best, allowing faster characters to quickly overwhelm him if they can break through his defenses. He is also strongly affected by this game's more lenient power shielding mechanics, allowing experienced players to partially nullify his zoning game by just reflecting his projectiles back at him, forcing him out of his comfort zone.

Link's weaknesses are completely overshadowed his strengths, putting him at the top of the tier list.