Pikachu (SSF2)

Pikachu is a veteran starter character in Super Smash Flash 2. He was added in Version 0.8 of the game. His sprites are custom-made and based on his appearance in Super Smash Bros. Brawl. His moveset is similar to the same game, but takes a couple liberties here and there, including giving him his back air from Super Smash Bros.

Pikachu is currently ranked 29th in the tier list for Version 1.3.1.2 of the game. He has fast movement and great frame data, giving him a solid neutral game. He also has a strong combo game, high damage-racking capabilities, and KO moves such as up smash, forward smash, back air, down air, and Thunder. His recovery is one of the best in the game due to the fast movement speed, long travel distance, and omnidirectional characteristics of Quick Attack combined with the extra horizontal distance of Skull Bash if he needs it. This recovery also gives Pikachu one of the best edgeguarding games, allowing him to go deep to secure KOs. Furthermore, he can platform-cancel and quick attack cancel with Quick Attack, giving him even more mobility options to take advantage of.

However, Pikachu is light, which makes him easy to KO in spite of his recovery. He has poor reach on many attacks, forcing him to get up close and personal to start combos or secure KOs, leading to struggles against disjointed sword users like and. His Quick Attack also drastically extends his hurtboxes, allowing his opponent to knock him out of the attack with a well-timed stray hit.

Despite receiving few changes from his previous iteration, Pikachu has fallen off somewhat due to a meta centralized around sword characters. As such, he currently finds himself in mid tier.