Mario (SSF2)

Mario is a veteran starter character in Super Smash Flash 2. He was one of the first characters added to the game, appearing in Version 0.1 alongside, , and. Mario's sprites are completely custom and are based primarily on his appearance in Super Smash Bros. Brawl, though his moveset is based on his appearance in Super Smash Bros. Melee. His voice clips are also taken directly from Brawl.

Mario is currently ranked 17th in the tier list for Version 1.3 of the game. He has fast attacks, good comboability, a strong throw game, and solid KO power. He has a great projectile in his Fireball, which can be used to stuff out approaches, zone from a safe distance, set up for throws or combos, bait out a shield, or edgeguard without the risk of going offstage. Speaking of which, his edgeguarding game is very strong due to both the aforementioned Fireball and his Cape, which can reflect recoveries away from the stage without refreshing them.

However, Mario has a couple of notable flaws. He lacks range on most of his attacks, which makes it difficult to fight against characters with long disjointed reach like or. His recovery is also on the weaker side, as it is slow, linear, short, predictable, and prone to getting pineappled, which makes Mario particularly vulnerable to edgeguarding.

Mario's strengths outweigh his weaknesses, putting him squarely into high tier.