Mr. Game & Watch (SSF2)/Grab

Grabbing is 's maneuver in that allows characters to hold an opponent in place for a limited amount of time in Super Smash Flash 2. The particularity of his grabboxes is that they go through shields and beat any type of armor.

Description
When performed, Mr. Game & Watch will swiftly reach out forwards to snatch the opponent, solely right-handed (which somewhat contains the properties of clinching). According to the style, it originates from Mario's Cement Factory (is is generally originated from how Mr. Game & Watch switches levers from the same game), and the positioning of his legs and his grabbing style originates from the same game.

While his standard grab possesses mostly below-average range, both dashing and pivotal grabs possess significantlly long range and are notable for possessing lingering and increasing grabboxes, allowing it to grab-cancel certain attacks, and making it effectively useful for approaching options.