Sonic (SSF2)

Sonic is a veteran starter character in Super Smash Flash 2. He was added to the game in Version 0.3. His sprites are custom-made and are based on his appearance in Super Smash Bros. for Nintendo 3DS and Wii U. His moveset is comprised primarily of attacks from Super Smash Bros. Brawl, 3DS/Wii U, Project M, and some original moves.

Sonic is currently ranked 18th on the tier list for Version 1.3 of the game. He has amazing mobility, with the fastest dash and ground to air speeds in the game, as well as a high air speed and falling speed. He has a great air game, as many of his aerials are strong combo or KO options with great frame data. His Spin Dash, Homing Attack, Spring Jump, and Light Dash give him even more quick burst options that can lead directly into more combos. These things give him a ridiculous rushdown game.

However, Sonic struggles with KOing somewhat, as his strongest tools have noticeable startup and require specific spacing to get successful hits, which often results in characters living to abnormally high percentages against him. Sonic lacks a proper projectile, giving him some difficulty dealing with campy characters. His recovery is very linear, as Sonic cannot use both Light Dash and Spring Jump in the same airtime, forcing him to choose between a fast horizontal option with a short travel distance and no vertical gain, or a long vertical option with slow movement and little horizontal gain.

Sonic's strengths outnumber his weaknesses, leaving him in high tier.