Bandana Dee (SSF2)

Bandana Dee is a new starter character in Super Smash Flash 2. He was revealed during the Day 3 stream at Super Smash Con 2016 and made his playable debut in Beta 1.0. His design is based on his appearance in Kirby's Return to Dream Land and uses mostly custom sprites with a few heavily edited sprites from Kirby Super Star Ultra. Like, Bandana Dee originally appeared in Version 0.9b as an Assist Trophy before being upgraded to a playable character.

Bandana Dee is currently ranked 43rd in the tier list for Version 1.3.1.2 of the game. He has long reach on most of his spear-related attacks, giving him a means of walling out his opponents. He has a long grab range and useful throws, including a semi-spike and a suicide KO. He also has multiple jumps and strong offstage options with his down air and Parasol Drill, giving him a good edgeguarding game.

However, he suffers from a severe lack of KO power, as his strongest moves are difficult to land at high percents, forcing him to rely mostly on hard reads or offstage gimps to secure KOs. This is further hampered by his very low survivability, as his low falling speed, light weight, very low jump height, and weak vertical recovery do him absolutely no favors whatsoever. He also suffers from mobility issues, having a weak dash-dance and one of the lowest air speeds in the game, which makes it difficult for him to act aggressively. His multi-hit moves also have an annoying tendency to allow characters to fall out of them, limiting their use somewhat.

Overall, Bandana Dee's strengths are mostly overshadowed by his weaknesses, relegating him to bottom tier.