Marth (SSF2)

Marth is a veteran starter character in Super Smash Flash 2. He was revealed on the second day of APEX 2014 and released in Version 0.9b later that year. Unlike in the official Super Smash Bros. games, Marth is the sole representative of the Fire Emblem universe. His sprites are custom-made and based on his appearance in Super Smash Bros. Brawl, as is his moveset.

Marth is ranked 37th in the tier list for Version 1.3 of the game. He has disjointed range, fast attacks, amazing combo ability, great ground mobility, and strong finishers in his tippered smash attacks, back air], up air, and down air. He has a strong air game thanks to his fast, disjointed aerials with wide sweeping hitboxes. He also has a good edgeguarding game, as moves like down tilt can hit characters on the ledge while his strong aerials allow him to pursue opponents offstage to secure the KO.

However, Marth is a lightweight, making him relatively easy to KO. His recovery is also very linear, difficult to sweetspot the ledge with, prone to getting pineappled under the stage, and vulnerable to the aptly named Marth Killer, making it easy to gimp. He has issues KOing opponents if he deals too much damage to them, as he relies mostly on tipper setups that only work at certain percent ranges to secure KOs. He also lacks any projectiles, leaving him with no real answer against dedicated zoners.

Marth is a solid character who got a good number of buffs in Version 1.3.1, thus his tier list placement is not a good indication of how he stacks up in the current metagame.