Zelda (SSF2)

Zelda is a veteran starter character in Super Smash Flash 2. She was revealed on the final day of APEX 2013 alongside and officially debuted in Version 0.9a later that month. Her sprites are custom-made and are based on her appearance in Super Smash Bros. Brawl.

Zelda is currently ranked 23rd in the tier list for Version 1.3 of the game. She has a great number of attacks that have transcendent priority, long reach, very long active durations, and high KO power. Her combo game is also decent, often finishing with one of her strong attacks, like her smash attacks or her Lightning Kicks, for early KOs. She has a strong projectile with Din's Fire and a means to deal with the projectiles of opponents with Nayru's Love. She has a strong edgeguarding game due to the uncharacteristically high base knockback of her aerials, yet is also difficult to edgeguard herself due to having a very far-reaching, mostly intangible recovery in Farore's Wind.

However, Zelda suffers from poor mobility, having an abysmal combination of a slow walk, dash, air speed, and ground to air, severely limiting her ability to approach. Her frame data is similarly slow, forcing her to commit hard to any attacks she may throw out regardless of the consequences of missing. Her light weight and very low falling speed result in even a gentle breeze being enough to KO her more often than not, in spite of her strong recovery.

Overall, Zelda's strengths outmatch her weaknesses, leaving her on the low side of the high tiers.