Jigglypuff (SSF2)

Jigglypuff is a veteran starter character in Super Smash Flash 2. It was first revealed at APEX 2013 and officially added in Version 0.9a, which released one day after the event. Jigglypuff's sprites are fully custom and are based primarily on its appearance in Super Smash Bros. Brawl, as are its moveset and voice samples. While it was originally released as a hidden character, Jigglypuff was made a starter character in Version 0.9b due to its early first appearance and its popularity among the developers at the time.

Jigglypuff is currently ranked 43rd in the tier list for Version 1.3 of the game. It has an amazing air game due to its high air speed and acceleration; fast aerials that can space out opponents and edgeguard effectively via Wall of Pain; five jumps, which can be combined with Pound to give it one of the best horizontal recoveries in the game; and its slow falling speed, which allows it to break out of juggles and remain in the air for extended periods of time. It also has some powerful KO moves, including all of its smash attacks and the infamous Rest.

However, Jigglypuff is the lightest and floatiest character in the game, which makes it very easy to KO in comparison to the other fighters, especially off the top of the screen. It also has problems with range, making it vulnerable to characters with disjointed hitboxes, like and. Jigglypuff also has difficulties approaching, as it has problems dealing with projectiles while lacking a projectile itself. It also has a terrible ground game with a combination of poor ground mobility, short reach, and slow speed in its attacks.

The current meta has not been kind to Jigglypuff. Her exploitable weaknesses overshadow her strengths, leaving her in a disappointing position near the bottom of low tier.