Fox (SSF2)

Fox is a veteran starter character in Super Smash Flash 2. He was confirmed in the final October 2011 Dev Blog and was added to the game in Version 0.8. His sprites are fully custom and are based on his appearance in Super Smash Bros. Brawl, though his moveset draws heavy inspiration from Super Smash Bros. Melee.

Fox is ranked 6th on the tier list for Version 1.3 of the game. His attacks are very fast and powerful, allowing him to quickly overwhelm his opponents in the close range, apply liberal amounts of shield pressure, and create free-form combos that apply lots of damage. His mobility is also amazing, allowing him to dictate fights at his own pace. He has powerful finishers in his up smash, up air, and back air, all of which have kill confirms that work on the entire cast. He has a decent projectile in his Blaster which can tack on damage and force his enemies to approach him. His Reflector comes out on frame 1 and can reflect projectiles, extend combos, and edgeguard offstage.

However, Fox's gravity is the highest in the game by a large margin, which makes recovering difficult and gives him a tendency to self-destruct when performing an aerial offstage. His similarly high falling speed makes him extremely susceptible to combos and chain grabs. He's also quite light, which allows enemies to force him into bad situations early on by knocking him offstage. His recovery options are both aggressively slow, linear, and predictable, making it very difficult for him to make it back to the stage in such a scenario if his opponent knows what they're doing.

Fox's strengths vastly overshadow his weaknesses, leading to a solid position near the top of high tier.