Ganondorf (SSF2)

Ganondorf is a veteran starter character in Super Smash Flash 2. He was revealed during the official announcement trailer for Beta 1.3 and released later that same month. His sprites are custom made and are based on his appearance from Super Smash Bros. Brawl. However, his moveset has a lot of differences, including incorporating his smash attacks from Super Smash Bros. Ultimate, fast up tilt from Project M, and some unique moves for his dash attack, neutral air, back air, up throw, up special, and grounded down special.

Ganondorf is ranked 45th on the tier list for Version 1.3.1.2 of the game. His attacks are easily among the strongest in the game, as he can KO most opponents in just a handful of singular hits. His smash attacks are particularly noteworthy for their extremely long disjointed range and their staggering damage and knockback. His down air is the strongest meteor smash in the game, capable of KOing characters before they even have a chance to meteor cancel, while his Wizard's Dropkick is a powerful spike when used in the air, giving him no shortage of strong gimping tools. His weight is also one of the heaviest in the game, making him hard to KO outright.

However, Ganondorf has poor mobility and even worse frame data, causing him to struggle heavily in neutral. His large size and heavy weight also make him vulnerable to combos, which results in a terrible disadvantage state when taking his frame data into account. While he can regain his double-jump with Wizard's Dropkick to give him some extra horizontal distance, his recovery is overall very poor, making him easy to gimp. Given these issues, he has a paradoxically bad survivability in spite of his tankiness.

Ganondorf's issues exist at such a fundamental level, it's no wonder he's currently in bottom tier.